I thought I’d make a list of the best moments from the Half
Life 2 series. Being an FPS game, Half Life 2 is all about immersing the player
and making us feel like we’re experiencing the whole story from the point of
view of the leading protagonist, Gordon Freeman. Half Life 2 and both of the
episodes that followed have plenty of amazing, mindblowing moments. However,
here I’ve chosen my 10 most favourite ones and also explained why I think these
are the best parts of the series (which of the HL2 games it’s from is in
brackets).
***WARNING! Some mild spoilers ahead!***
10) Battle at City 17
(HL 2)
Right after you step out of the teleporter with Alyx when
escaping Nova Prospekt, Dr Kleiner tells you that it’s been an entire week that
you’ve been gone and now the citizens of City 17 started an uprising against
the Combine. It’s then that you step outside and see what happened to the city.
It became a battle zone and you are now right in the middle of it. This is when
you realise that you are about to witness some really heavy battles and use a
lot of teamwork with the NPCs. Perhaps the part in this chapter that I enjoyed
the most was when you, together with Alyx and a handful of citizens, had to
defend a plaza from incoming Combine troops.
9) Pursuit in the Rail
yard (HL 2: Episode 2)
This is a scene when you are being chased by a Combine
helicopter through a rail yard. I thought this scene was really intense and
made for a great chase scene in the game. Not only did you have to dodge the
bombs dropped by the helicopter whilst driving, but also the zombies on the way
as well. The scene ends with you assisting a group of rebels in destroying this
helicopter by flinging its bombs back at it using a Gravity Gun.
8) The Long Elevator
Wait (HL 2: Episode 1)
Perhaps one of really memorably chapters was ‘Low Life’ from
Episode 1, when you along with Alyx had to make your way through the
underground garages and fight off zombies and antlions. The finale of that
chapter had you restoring power to the elevator that would eventually take you
up to the ground level. However, as soon as you restore the power and begin to
wait for the elevator to arrive, you had attracted every zombie in the vicinity
to your location. I thought it was really epic to fight off a large group of
zombies in partial darkness whilst desperately waiting for that elevator to
arrive. This certainly can remind us of all those horror movies when the heroes
have to prolong their doom as much as possible, except this time we are in
their shoes.
7) Escort the
Citizens (HL 2: Episode 1)
This happens nearly at the end of Episode 1, when you have
to help Barney to escort the remaining citizens of City 17 to the trains so
that they can escape the city. Perhaps what’s best about this scene is how it
builds up (this is in fact true for most scenes on this list). You have to
escort small groups of citizens at a time and you know that at any moment the
Combine will appear and will try to stop you. Whilst delivering the first group
of people, it’s incredibly silent. The words ‘calm before the storm’ have never
been more suitable. Then it starts happening very gradually, with the faint
sound of the approaching manhacks, and before you know it, you are fighting off
squads of Combine soldiers and attempting to make sure every single citizen
survives.
6) Silo Defence (HL
2: Episode 2)
This one was the finale battle of Episode 2, when you must
make a stand against an approaching group of Striders, assisted with packs of
Hunters. This was quite a tricky fight due to the fact that it was happening
over a large area. There were 6 buildings, all with supplies, and Striders were
coming from different corners of the map, so you had to quickly drive your
vehicle to where they were coming from. Another tricky thing was that you first
had to take care of the Hunters before attempting to blow up the Striders with
the Magnusson devices. This battle requires some planning and the use of clever
combat tactics by the player and is guaranteed to make you sweat for victory.
5) Ambush at the
White Forest Inn (HL 2: Episode 2)
Another great scene that had a brilliant build up. Whilst
driving through the roads and starting to approach the White Forest base, you
and Alyx come across an Inn. However, everything is quiet. There is not a single
sign of any life. And then, at one point, BAM, your car hits an invisible force
field and within seconds Combine troops start coming out of everywhere. You and
Alyx are forced to quickly run inside the Inn and to make a stand from there.
Luckily the Inn is full of supplies. This scene is a really decent gunfight as
you get Combine troops and Hunters coming from every direction - front doors,
back doors, even trying to shoot you through multiple windows, and even
attempting an entry through the basement.
4) Highway 17 (HL 2)
That’s right, the whole chapter. I thought this whole part
of the game was great, starting from seeing light at the end of the tunnel as
you make your way out of Ravenholm caves and ending with a fantastic lighthouse
defence scene. For most of this chapter you drive a Buggy through the highway
and have to make regular stops to engage in action, whether it’s simply to
clean out some Combine troops from a small settlement, or to help some rebels out
with a gunship attack, or to outrun packs of antlions, or to climb your way
through a semi-broken bridge and switch off some force fields which are
blocking your way. This whole chapter basically is a great ride, in particular
the lighthouse defence scene at the end of it, during which we get to listen to
perhaps the best music track in the game.
3) Meet the Hunters
(HL 2: Episode 2)
This is one of those scenes that takes you by surprise. You
and Alyx try to restore power to this very small station so that you can send a
radio signal. However, as soon as you come out of the basement, you hear a
bunch of Hunters just outside the building, peeking through the windows and
preparing an attack. As you take your position, probably crouched in the corner
somewhere, the Hunters begin to break into the room you’re in, and once they
do, all you can do is to fight back. Since they are highly resistant to
bullets, your best bet is to use your environment, which is incredibly fun.
This is the first time you actually get to engage in a fight with them, making
this their entrance scene, and a very cool one at that.
2) Assault on Nova
Prospekt… with Antlions (HL 2)
Preparing to attack a high security prison? All right.
Assault rifle? Check. Sniper crossbow? Check. Rocket launcher? Check.
Bugbait?... O_o? That’s right. We are attacking a high security prison, which
is owned by Combine troops, by using a bugbait. Long story short, with this
bugbait, the antlions treat you as one of their high guards, so they listen to
your every command and follow you everywhere, even into certain death. Now this
is an incredibly fun part of the game, because it adds something new to the action
as you and your little pet antlions fight the Combine troopers, first on the
beach, then in the front yard of the prison facility, and finally inside the
prison itself. Controlling all those antlions makes you feel like some kind of
twisted sorcerer or evil genius.
1) Vortal Combat (HL
2: Episode 2)
Had to give number 1 spot to this scene, simply because it
has the best build up of the atmosphere and a fantastic climax. In the early
stages of Episode 2 you start making your way into the mines, where antlions
made their nests, and come across sort of a little outpost inside the shack.
This outpost is defended by two funny guys, Sheckley and Griggs, and one of the
Vortigaunts, who is helping Alyx out. Now as soon as you arrive, Sheckley and
Griggs inform you of the incoming waves of antlions and also about their genius
defence system. Each of the four tunnels leading out of the ‘base’ has 3 lights
next to it which act as warning signals. Now when antlion waves are approaching,
the lights come on. Few antlions – only 1 light, moderate amount – 2 lights,
and loads – 3 lights. With this in mind, you start facing incoming antlions, at
first only smaller waves and then gradually larger ones. For the final wave you
are joined by 3 more Vortigaunts who tell you that many many more antlions are
still coming. As soon as they say that, 3 lights go off in EVERY tunnel and a
really cool music track starts to play. You instantly realise that a serious
battle is about to begin, at which point masses of antlions come from every
direction, completely swarming the shack and forcing everyone to work as a team
to fight them all off.
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